Entering the digital health market, Nintendo is developing a contactless device to track a user’s sleep and monitor fatigue. It is based on a non-contact radio frequency sensor which measures breathing, heartbeat and body movement.
The company describes the system as five “Non” Sensing elements:
1. “Non-wearable.” Nothing is attached to the body.
2. “Non-contact.” The product will not have any physical contact with the body.
3. “Non-operating.” Not requiring the user to operate the device.
4. “Non-waiting.” Eliminating the wait for measurement results to be produced.
5. “Non-installation efforts.” Not requiring users to install the product to start.
The nightstand based “QOL sensor” receives the data and sends it to Nintendo’s cloud servers. It is analyzed and sent to the user’s smartphone, tablet, Nintendo gaming system or other device. The software advises the user on ways to reduce fatigue.